Yo Reddit! steinflow.lab is back with an update on Solitaire Pulse! 🃏✨
I’ve been focusing on the "feel" of the app, moving from a simple experiment to a more polished software tool.
Here’s what’s new: ✅ New Menu Widgets: Cleaner layout and better navigation flow. ✅ Nickname System: Customize your identity in-game! 👤 ✅ Local High Scores: Your records are now saved locally (no more losing your streaks!). 🏆 ✅ Cross-Platform Polish: Optimized for Web, Windows, and Android.
I need your expert advice! 🛠️ Now that local saves are solid, I’m planning the "Big Leap": Cloud Integration. ❓ Should I use Supabase for global leaderboards and user login? ❓ Or keep it "lite" and local to avoid friction for players? ☁️ I want to build a trusted, high-quality tool. Would you prefer a quick "Guest" play or a persistent cloud profile?
Check the update & all platforms here: 🔗 https://steinflowlab.github.io/BioPage/
#BuildInPublic #FlutterDev #IndieDev #SolitairePulse #FlameEngine
The user is considering integrating cloud features into their Solitaire Pulse app, specifically using Supabase for global leaderboards and user login. They seek advice on whether to implement cloud sync for a persistent profile or maintain local saves to reduce player friction.